Factory Striders, often called "Walkers" or "Dogs" by veterans, are among the most daunting challenges the Automatons can deploy. This guide breaks down what they are, how they work, and the most effective, practical ways for teams to deal with them, based on common player experiences and strategies.
What is a Factory Strider?
In practice, a Factory Strider is a massive, walking heavy weapons platform and bot factory. You'll usually encounter them at major Automaton outposts or see them dropped in by large transport ships during higher-difficulty missions. Their primary roles are area denial and force multiplication: they provide sustained fire with their main cannon and chin-mounted gatling guns while continually producing standard Devastator units. If left unchecked, a single Strider can overwhelm a squad by pinning them down and flooding the area with infantry.
What are its Variants and Where are They Found?
Currently, there are two variants you need to recognize:
Standard Factory Strider: The main variant, equipped with a large plasma cannon on its back. Note that Striders patrolling inside urban environments often have this cannon removed.
Strider Jammer: This variant replaces the plasma cannon with a Stratagem Jammer. You will exclusively find them as part of "Strider Convoy" side objectives. The jammer doesn't block stratagems but scrambles their input codes every few seconds, disrupting your muscle memory. This is a high-priority target because it can also fire signal flares to summon Automaton reinforcements directly onto your position.
On the highest difficulties, these convoys can contain up to six Striders, making them a major mission-defining event that requires careful planning and resource expenditure. For many players, accumulating the currency to unlock the right tools for these fights is a key part of preparation. You'll naturally earn Requisition Slips and Medals through gameplay, but if you're looking to accelerate your progress to unlock specific stratagems or gear, you might research the Helldivers 2 medals price and deals on U4N (https://www.u4n.com/helldivers-2/items) to understand your options for acquiring the in-game resources needed to face these threats.
What are its Weak Points?
Despite their "Anti-Tank" level armor rating, Factory Striders have vulnerable areas. Targeting these is crucial, as shooting its heavily armored body with standard weapons is ineffective.
The Undercarriage (Stomach): This is its most vulnerable point (Medium Armor). This is the bay from which it drops Devastators. Sustained fire here does the most damage.
Weapon Mounts: The chin-mounted gatling guns and the dorsal cannon turret can be destroyed individually. Their armor is weaker than the main body, and destroying them severely reduces the Strider's threat.
The "Eye": The small red light on its face is a one-hit kill for a Recoilless Rifle shot, but it's a very small, heavy-armored target and puts you directly in front of its main guns. This is a high-skill, high-risk shot.
Feet and Leg Joints: These have Heavy Armor. Destroying a foot will kill the Strider, but it requires sustained anti-tank fire on a small, moving target.
How Do Most Players Effectively Destroy Them?
Team coordination and the right loadout are essential. Here are the most common and reliable tactics used in actual missions:
1. Anti-Tank Weapons (The Standard Approach):
Recoilless Rifle / Spear: Two direct hits to the body will kill a Strider. A single, precise hit to the red "eye" is an instant kill. The Spear requires a lock, so aim in front of the moving target.
EAT-17 or Quasar Cannon: Three direct hits are needed. These are excellent for teams, as the disposable EATs can be called in frequently for multiple attempts.
Railgun: In unsafe mode, it can reliably strip the Strider's weapons from a distance or damage the undercarriage with careful, sustained fire.
2. Stratagems and Explosives:
Orbital Laser: One laser will typically destroy a Strider, but it will consume the laser's entire duration.
Eagle 500kg Bomb: A direct hit on the upper section causes massive damage, often crippling or destroying it.
Orbital/Walking Barrage: Due to their slow speed and large size, Striders are highly vulnerable to barrages placed along their path.
Mines and Grenades: Anti-tank mines are extremely effective. Lure a Strider into a minefield or place mines at its feet. Two thermite grenades stuck to its undercarriage is also a reliable kill.
3. Advanced & Situational Tactics:
Target the Dropship: If you see a transport ship delivering one, destroying the ship before the Strider deploys will kill it instantly.
Use the Environment: Hellpods (from reinforcements or strategems) can damage it if landed on top. The map-spawned Hellbombs or the SEAF Artillery's Mini-Nuke will destroy any Strider caught in the blast.
Priority Target: Always focus on the Strider Jammer first in a convoy to stop reinforcement flares and remove the input scrambling. Then, destroy the main cannon on standard Striders to remove their long-range threat before closing in.
What are the Key Practical Tips for the Fight?
Disarm First: Most players find it safest to destroy its gatling guns and main cannon from a distance or cover before attempting to go for the kill. A Strider with no weapons is just a slow, bot-producing punching bag.
Avoid the Front: Never stand directly in front of an armed Strider. The gatling guns will kill a Helldiver in seconds without heavy cover.
Clear the Escorts: The Devastators it produces will pressure you. Designate one squad member to handle bots while others focus fire on the Strider.
Massive Explosion: When it dies, the Strider's core implodes and then explodes. Run. The blast radius is huge and will kill anyone too close.
Use Cover: Its main cannon shot causes severe ragdoll and damage. Use terrain and structures to break its line of sight.
In general, defeating a Factory Strider is a test of a team's target priority, loadout synergy, and ability to manage multiple threats. While intimidating, they become a manageable objective once you understand their mechanics and consistently target their weaknesses.
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